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Ned Thomas
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Posted - 2015.04.21 17:00:51 -
[1] - Quote
Yay SKINs! Looking forward to dressing up muh ships.
(guessing there isn't going to be a "Coming to Eve in Mosaic" dev blog, eh?)
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Ned Thomas
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Posted - 2015.04.21 23:39:50 -
[2] - Quote
Ok, so three things:
1) I gotta agree with a lot of people that the pricing seems completely off. After you change the aur packages, those 4300 AUR frigate skins will cost $20.28 IF purchased with a $100 aur pack. I get that you're looking to keep things rare, but I cannot imagine who would spend that much on a t1 frigate paint job. As far as I can see, you're pricing yourself into a territory that won't make money here.
2) I really dislike the temporary skins, but I understand the reasoning. Is there any chance that we could get an option to buy a permanent version of the temporary skins? Turn all the existing ships and blueprints into the temporary version. Conversely, give more (or all) of the ships a temporary version. What would the concerns be over these options?
3) If I play around with the url of the nifty ship spinner in the blog, I can apply any skin to any ship. I'm hoping this is a future goal. Please say it is :)
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Ned Thomas
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Posted - 2015.04.21 23:42:48 -
[3] - Quote
Magosian wrote:Dangeresque Too wrote:Magosian wrote:Sorry if this was already covered, but I'm curious why the BC/dessy ship skins which come from lowsec besieged sites are 30-day temporary. It was already covered, like 5 or 6 times, even by dev posts on the first page or two. As well as in the blog. Yes, if it comes from a site drop, it will be time limited. Yes but WHY?
Think about how many there are in game currently versus other skins that are NOT site drops.
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Ned Thomas
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Posted - 2015.04.21 23:54:38 -
[4] - Quote
Magosian wrote:Ned Thomas wrote:Think about how many there are in game currently versus other skins that are NOT site drops. If I do that, the only thing I can conclude is CCP/Aurum moneygrab. I should probably state that I happen to have a few of these, and while it might appear that I'm trying to milk their worth, I'm really not. As you said, there are tons floating around; they're far from rare. It just sticks out like a sore thumb when ONLY these are temporary, and seem to contradict the whole concept of having a skinnable options in the first place. Maybe a better question would be: what is CCP wanting to avoid if these were to become permanent?
They are avoiding a version that you spend real world cash money on being rendered obsolete from the outset because the version you spend internet space money on is dirt cheap due to over abundance.
Surprisingly, CCP likes making money. Whodathunk?
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Ned Thomas
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Posted - 2015.04.21 23:56:28 -
[5] - Quote
Wendrika Hydreiga wrote:If they have a problem with the dropable skins being too common, just add an "officer" permanent version of the thing at an abysmal low drop rate AFTER the patch.
So that schmucks like me can pay 1 Bil ISK for it and become proud (and space poor) Guristas pilots! Is it too much to ask?
As a ******* who would give them actual money for some of the temporary skins, I agree. Although, don't even make it an in game drop.
EDIT: how the hell is s.chmuck filtered but schmucks isn't?
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Ned Thomas
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Posted - 2015.04.22 01:04:31 -
[6] - Quote
Magosian wrote:Tyberius Franklin wrote:...Making them temporary preserves the market.... This is where we have vastly different conclusions then. I, for one, would never buy a skin that is temporary, and thus it becomes entirely worthless, at least to me.
I'd buy a temp skin to see what it looked like and try it out for a bit to see if I liked it. That's why I'd like to see temporary options for the permanent skins and permanent options for the temporary skins. One market would be low cost and high turnover, while the other would be high cost but slow moving.
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Ned Thomas
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Posted - 2015.04.22 01:10:20 -
[7] - Quote
Also, why are we assuming that the skins will make ships more valuable to kill or lose?
You won't be able to BUY the ships with skins on them, there is no LOSS of the skin when the ship dies, and (outside of color scheme) there is no difference between, say, a Quafe Tristan and a Standard Tristan. There will be a rarity factor, sure, but it won't show up in the final value of the ship.
And who's to say these things will show up on killmails in the first place?
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Ned Thomas
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Posted - 2015.04.22 01:24:01 -
[8] - Quote
Tyberius Franklin wrote:Ned Thomas wrote:Also, why are we assuming that the skins will make ships more valuable to kill or lose?
You won't be able to BUY the ships with skins on them, there is no LOSS of the skin when the ship dies, and (outside of color scheme) there is no difference between, say, a Quafe Tristan and a Standard Tristan. There will be a rarity factor, sure, but it won't show up in the final value of the ship.
And who's to say these things will show up on killmails in the first place? EDIT: Forgot it was in the dev blog. The skins won't show on killmails initially, but it'll be added later. We aren't making the assumption they will in the soon to be implemented skin system; I made the assumption, backed up by pre announcement market prices, that they currently are more expensive and will be until the change is made unless I'm missing a part of the conversation.
Let's take a Sebiestor Hurricane as an example. Under the new system, after I buy the skin, I will buy a regular run of the mill Hurricane and apply the skin to it. When I leave the ship, it goes back to being a regular run of the mill Hurricane until I get back in it. If someone manages to kill me, I'll just go buy another regular run of the mill Hurricane as that's all I've lost. I haven't actually lost the Sebiestor Hurricane. Further, there will be no way for me to buy a "Sebiestor Hurricane" on the market, so there's no way to assess the value of that ship versus the value of the run of the mill Hurricane.
So there's no actual value added to the ship. There's no market to determine the value from. I don't see why there would be added value reflected in kills or losses of skinned ships.
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Ned Thomas
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Posted - 2015.04.22 01:35:04 -
[9] - Quote
Tyberius Franklin wrote:Ned Thomas wrote:Tyberius Franklin wrote:Ned Thomas wrote:Also, why are we assuming that the skins will make ships more valuable to kill or lose?
You won't be able to BUY the ships with skins on them, there is no LOSS of the skin when the ship dies, and (outside of color scheme) there is no difference between, say, a Quafe Tristan and a Standard Tristan. There will be a rarity factor, sure, but it won't show up in the final value of the ship.
And who's to say these things will show up on killmails in the first place? EDIT: Forgot it was in the dev blog. The skins won't show on killmails initially, but it'll be added later. We aren't making the assumption they will in the soon to be implemented skin system; I made the assumption, backed up by pre announcement market prices, that they currently are more expensive and will be until the change is made unless I'm missing a part of the conversation. Let's take a Sebiestor Hurricane as an example. Under the new system, after I buy the skin, I will buy a regular run of the mill Hurricane and apply the skin to it. When I leave the ship, it goes back to being a regular run of the mill Hurricane until I get back in it. If someone manages to kill me, I'll just go buy another regular run of the mill Hurricane as that's all I've lost. I haven't actually lost the Sebiestor Hurricane. Further, there will be no way for me to buy a "Sebiestor Hurricane" on the market, so there's no way to assess the value of that ship versus the value of the run of the mill Hurricane. So there's no actual value added to the ship. There's no market to determine the value from. I don't see why there would be added value reflected in kills or losses of skinned ships. Repeated for emphasis: "We aren't making the assumption they will in the soon to be implemented skin system"For further explanation: We were actually discussing how they WON'T be more expensive in the new system compared to how they are NOW.
*goes back and re-reads the posts*
Ah......well I was just way off then 
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Ned Thomas
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Posted - 2015.04.22 03:56:07 -
[10] - Quote
Verskon Qaual wrote: variable pricing based on desirability
Just wanted to point out: this is not something to criticize. This is something that should be expected.
Not that I'm completely on board with the price structure here, mind you, but this isn't one of the problems.
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Ned Thomas
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Posted - 2015.04.22 15:49:05 -
[11] - Quote
Jaantrag wrote:bump after couple pages ... didint see any post about the scorpion sofar ...
Instead of having a very limited edition single use ship, you'll have a very limited edition permanent skin to use.
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Ned Thomas
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Posted - 2015.04.22 16:29:16 -
[12] - Quote
Sojourn wrote:"Battleship|Caldari|Scorpion Ishukone Watch|Scorpion Ishukone Watch SKIN (Permanent)|Market"
You're taking away the fact its a rare ship and putting it on the market for all the poors to get their sweaty little mitts on it.
Some people payed billions of ISK for theirs so they could own and fly a rare ship. As a collector this saddens me. Next you will make the Raven State Issue a skin.
I don't know how many times this has to be said. "Market" means the only way to obtain the skin is to purchase it from a player on the market, not that it is being seeded on the market.
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Ned Thomas
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Posted - 2015.04.22 18:11:25 -
[13] - Quote
Sojourn wrote: "now there will be unlimited copied of limited edition ships"
Erm, which part of "the skin only applies to you, the actual ship doesn't change, you cannot sell limited edition ships, and the number of limited edition skins that will be available on the market will be INCREDIBLY small, not to mention the fact that the skins are a one time use only item" did you not pick up on? So if by "unlimited copies" you meant "the people who actually fly them will be the ONLY people who CAN fly them, ever".
Just to review here: me and my poor self will not be able to go out and buy unlimited numbers of this ship, instead I would need to buy one of an extremely limited number of the permanent skin.
And if you're going to sling crappy insults around, at least do it with a non-NPC toon 
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Ned Thomas
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Posted - 2015.04.22 19:03:06 -
[14] - Quote
Xercodo wrote:These prices have me terrified of how much a permanent faction-wide SKIN would cost.
Or is that just never gonna happen? Cause at this rate faction-wide would be well over $100.
I don't know if they'll ever do faction wide. I could see something like class wide for each faction though. For instance, an "Inner Zone Shipping Gallente Frigate" skin which would apply to all Gallente frigates. Could do a separate one for T2 frigates, so an "Inner Zone Shipping Gallente Elite Frigate" skin, or just have the one skin apply to all ship variants in that class.
If they did do faction-wide skins though, yeah, get ready to heat up the credit card.
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Ned Thomas
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Posted - 2015.04.22 19:31:46 -
[15] - Quote
Sniper Smith wrote:Mr Epeen wrote:Sniper Smith wrote:Hey CCP, What about the: Miasmos Amastris Edition Miasmos Quafe Ultra Edition Miasmos Quafe Ultramarine Edition
Will those get upgraded to matching the current Maismos and turned into Skins, or will they remain unique special edition ships? More reading and less spamming. The answer is in this thread. Mr Epeen  I've read every Dev post in this thread, and I didn't see them address it at all. Including doing a search for Miasmos though the thread. Only one other person than me mentioned these ships, and no response was ever given. If I'm mistaken I'd love a link to the post, cause I've scanned the thread after reading it the first time and clearly missed it.
Don't know if it was ever mentioned in this thread, actually. I know I gave the answer in another thread down in general discussion, and CCP FoxFour is the one who originally answered it over on Reddit (always good to watch both here and there for Dev responses....and twitter.....yeesh these people are hard to keep up with).
Anyway, the answer is that the special edition Miasmos-es have different base stats than the regular Miasmos, and they will remain separate ships because of this.
Link to relevent posts on r/eve
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Ned Thomas
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Posted - 2015.04.22 21:01:46 -
[16] - Quote
Sojourn wrote:I am remarkably determined to be mad about something
You've changed your argument twice now 
So yes, it will be unlimited. For that character. Only. Ever. Once used, it's used.
The ABILITY to fly the ships forever and ever is what will be rare. And that ABILITY will be far more expensive and valuable than the ship could have ever been, and will only increase in value over time.
Also, you seem a tad overly emotional about being in a fake corp.
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Ned Thomas
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Posted - 2015.04.22 21:18:40 -
[17] - Quote
Arthur Aihaken wrote:Sniper Smith wrote:While I still hope CCP will add a way to uninstall a SKIN License and make it an item again, with the way it's being made now expect prices to skyrocket.. Cause now you can fly that "rare" ship. But at the same time, if you ever fly it, you can't sell it.
Now personally I want a way to pay to remove one, like a PLEX for re-sculpt or something, or even an out-of-game system like trading Chars, 2 PLEX to trade a skin from one char to another.. Cause the downside of this new system is today I can fly my Victory RS, run missions, do whatever, then sell it after.. But come the change (once the Victory edition gets rolled in) I won't be able too :( You paid for it - I don't see why you can't deactivate it. You can remove your monocle...
Agreed, but this probably falls into the catagory "things that will change over time as the system gets fleshed out".
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Ned Thomas
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Posted - 2015.04.22 23:39:03 -
[18] - Quote
Natya Mebelle wrote:Ned Thomas wrote:Anyway, the answer is that the special edition Miasmos-es have different base stats than the regular Miasmos, and they will remain separate ships because of this. This is weird because the Scorpion Ishukone Watch version has different stats too, and still it gets converted. Whu? Also, could you please stop with the weird accusations about people being in a starter corporation? We are not any less players because of it, and certainly nobody should be treated with prejudice just because of their corporation or alliance affiliation. Thank you c: You replied to a member of an NPC corporation previously just fine. I don't see why you need to bring that argument out anyhow.
Didn't think about that for the Scorpion IW (I don't fly battleships so I honestly didn't even look)....wonder what the reasoning is there.
The NPC corp thing was just a poke back for the "confirmed poor" which home dude then raged over.
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Ned Thomas
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Posted - 2015.04.23 18:20:15 -
[19] - Quote
GankYou wrote:And where does PLEX originate from? Arkonor trees? 
I'm naming a ship Arkonor Tree now.
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